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Dice Control for Casino Craps / Gambling Disciples of God

 

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Craps Pass and Don't Pass Bets

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Pass and Don’t Pass Bets

These Craps bets had been already described above. Let me quickly summarize them. The players betting on the Pass Line are right bettors thinking that the dice will win or pass. They win automatically on the come-out roll if a 7 or 11 are rolled. The Pass line bets are instant losers if a come-out roll produces craps – a 2, 3 or 12. If any other number is thrown on a come-out roll – a 4,5,6,8,9 or 10 – then that number becomes an established point. In that case, right bettors win if the point repeats before a 7. They loose if a 7 appears before the point. The pass line bet gives a house an edge of 1.414%. If you wage $100 on the Pass Line, then your average loss for that bet is 1 dollar and 41 cents.

Wrong bettors bet on the Don’t Pass and they hope that the dice will loose. The Don't Pass bettors are automatic winners on the come-out roll if a 2 or 3 are rolled. The 12 is, however, a standoff between wrong bettors and the house. A 7 or 11 are the instant losers for the players betting on the Don’t Pass. If the point was rolled on a come-out roll, wrong bettors win if a 7 shows up before the point is repeated. They loose if the point repeats before a 7. The Don’t Pass bet carries 1.402% advantage for the house.

The payoff for both Pass and Don’t Pass bets is even money. Both Pass and Don't Pass bets can be made only before a come-out roll. Pass and Don't Pass bets are not allowed after the point being established.

 Copyright  Progress Publishing Co 1998