Streaks Recognition for Casino Slots/ Streaks Method & Slots Thermometer |
Streaks Method Slots Thermometer
|
Chapter 8
Empirical
Observations
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In This Chapter
Slot
Machine’s conditions
General
definition of a streak
Cold and
hot streaks
General
definition of a splash
Streak
versus Splash
6
empirical observations
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If you played slots for an extended period of time you,
undoubtedly, came to the same conclusions about slot machines’ behavior as
other players. Let’s enumerate them one by one.
1)
When the players play any slots, they find themselves only in two
opposite situations. Either they lose money consistently, or machine gives
back more than it takes with some regularity. Players call a machine that
takes a “cold” one. Machine that gives is a “hot” one.
2)
The situation is possible when a machine is “choppy”. It takes and
gives in a sequence keeping a player’s bankroll afloat without a progress in
any direction – positive or negative. However, that condition is usually a
short lived one and is an aberration from a normal machine’s tendency to run
in streaks.
3)
When a machine is “cold”, it usually stays cold for an extended period
of time. The same applies to a “hot” machine but to a lot smaller degree. We
can express these facts saying that machines have “inertia” or tendency to
stay in the same mode. Duration of that period is unpredictable. There is no
way of knowing when that period will end. Theoretically and in practice, it
can end in the next moment of your play. Most of the time, when you sit down
at a cold slot machine, it keeps you down for quite a while taking money from
you pull by pull. Players call these extended periods of cold or hot behavior
“streaks”. Some call them “trends”, “cycles”, “waves”, “periods” etc. –
meaning is the same.
4)
Another fact observed by slots playing public is that cold streaks are
usually long and uneventful ones and hot streaks are short and violent. Once,
I was taking a statistical data off Double Double Diamond 4-time pay 3-reel
dollar machine. I saw in a minute that a machine was running cold.
Unsuspecting player played it for a half an hour losing about $200. Another
player “without a clue” took his place. That machine stayed in an ice age for
4 hours inflicting unpleasant losses to seven players. Finally, I got tired
and left the machine still being cold, when an eighth victim was inserting his
cash ready to get the same treatment. Later on, I played that particular
machine many times in the last few years and observed it to be on few
occasions “as hot as a pistol” rewarding players with extremely long (half an
hour) hot streaks. That example leads us to the next observation.
5) Same machines behave differently from day to day. There are no machines that always hot and always cold. Machines don’t give all the time or take all the time. Their performance differs from hour to hour, from day to day and their temperature constantly shifts from Northern Atlantic to Equatorial. That’s why the only important information for a player is what temperature a specific machine has at the specific moment when a player approaches to play it. All “observations” made in the past about the performance of that specific machine and about comparative performances of different machines are simply irrelevant.
6)
When you play a machine, it does not act uniformly. You won’t find a
cold machine that pays absolutely nothing back or, all the time, takes more
than it pays back. Hot machine going through a hot streak does not always
produces a profit during its time span. Streak is often interrupted by
short-term, in comparison with a streak’s duration, sequences of RNG decisions
of the opposite to a current streak’s nature (temperature). That leads us to
an important general definition of a “splash”. Splash is a short sequence of
RNG decisions that has an opposite to a streak “temperature”. Thus, cold
streaks are often interrupted by hot splashes. Hot streaks can have negative
splashes to show their ugly face momentarily and then disappear to let the
streaks to continue their run.
6 observations above reflect a collective experience of a
slots playing public. It’s good to know them, but it’s a lot better to know
and understand them
– in other words, to know
why
those facts are constantly present in modern computerized machines.